Grains of salt--become familiar with them. Random Tip o' the Whatever You just can't win. If your product offers feature A instead of B, people will moan how A is stupid and it didn't offer B. If your product offers B instead of A, they'll likewise complain and rant about how anyone's retarded cousin could figure out A is what the market wants. Tell me someone: is Rage only available on steam, and - is the patch only available on steam?
Is there a retail version of the game and a separate patch download? I never buy games before patches are released. Originally Posted by Particle. This megatexture concept is nothing more than exactly what you have just said Frag Maniac, well said. Will have to admit though, some of the artistic design was done quite well, but texturally speaking it fails across the board. If I wanted to solely look at a pretty sky all the time, I would end up getting shot in the game A LOT.
It was a flawed theory that only worked well in vast distanced objects as artistic objects and nothing more. Originally Posted by SabreWulf Last edited by Frag Maniac; at PM. Originally Posted by DilTech. Sadly, the last break-through was aimed at consoles.
Unfortunately, that's likely to continue to be the case as well. If this is the tech they use for Doom 4, I know of a future id game that I won't be purchasing. Bookmarks Bookmarks Facebook. All times are GMT Last but not least.
Then create a folder called "rage" without " inside that folder. This will be for cache dumping. If you are using an Nvidia card change your settings with Nvidia Inspector according to the picture here: AMD card users these same settings should be applied in your control panel as well! Launch RAGE and enjoy! Here are my in game settings: I have no idea why my brightness is set so high Bonus Steam Grid Icon:. Just delete the fraking custom.
You can also delete the cache folder in App Data if you so choose. DataStream33 28 Dec, am. My game ran perfectly performance wise but the textures were popping in and just looked terrible. I tried everything to get it to work but nothing helped. Well, it seems that disabling Vsync and Antialyising seems to have fixed it. I can finally see the world! Freakazoiyd 14 Jul, am. Haven't played a lot yet. But it worked for me. I'll spoiler it for you: one--just you.
While I adore the fact that you're super into gaming, you've demonstrated time and time again that you don't understand that playing at a resolution that is that widescreen fucks up game logic unless the developers specifically decide to handle those cases. This is far, far away from the historical , nominal , and ubiquitous A framebuffer that big also consumes a ton of video memory--anywhere between and megs of VRAM.
This takes room away from the texture cache that is the heart of megatexturing. And for the record, I didn't touch a single setting in the nvidia control panel anywhere, the game worked with my vanilla r drivers and my At x, with 4xAA.
I still stuck at 60 fps and experienced extremely little texture popping no more than I expected. It's not id's fault that ATI botched their driver release. When PC gamers decry the efforts of developers like this, it's self-defeating. I'm gonna let you in on a little secret.
The boys and girls at id spent literally months crunching to make sure that the game worked as well as possible on the PC, because for all intents and purposes the console was done.
So please, please, please stop trying to read more into the debacle than was really there. I don't think I am the only one, but fine if you say so. Those issues I mentioned happened on x in single screen mode as well. It was not just me with the graphical issues obviously I tried single screen to see if it was a video mem was a issue like you have mentioned.
Like I said the game still has vsync issues that force the user to have force triple buffering and vsync in your nvidia control panel regardless the rez. I admit my comment was harsh and I took it back but to say that just the x config is what caused graphical issue and the ATI driver is not correct at all from the Nets post, vids, and my experience with the game. Like I said I had these issues in one screen mode. Just look on youtube, and Steam forums there are a lot of users that had the issue they where all single screen users.
I think your a good guy I don't want any bad blood, lets just drop it. The current patch has fixed the main issues I had in x and x with the pop up and I can live with the vsync and triple buffering fix. I love the game I am not bashing it or nvidia, just the way the game was launched on day 1.
Anyways I will not post about Rage launch anymore since its obviously offensive, I was only sharing my experience that others had as well. Unfortunately the stats don't list what percentage of users even have multiple monitors to begin. No need to get hung up on the Surround setup. The game lacked basic options and shipped in a state well below today's PC standards among developers of id's caliber.
Those problems might've been easily and quickly fixed, but release is release. This I don't know of for sure, so I'm neither representing id or nvidia when I say this. My feeling is that what id was trying to do was bring the best part of the console experience to the PC--where you just fire up the game and everything just works.
I think the goal was 60 Hz everywhere, and so they were basically going to tune for you, so there would be no need for settings pretty much like the console. If drivers and everything had been there, I think it would've been glorious. If so, that should've been communicated well in advance. But isn't it true that a player closed beta test would've revealed these problems ahead of time?
And yeah, given how "shallow" i. Well in advance? Try every time carmack opened his mouth to talk about the engine. It's been well communicated. I mean more concretely. You can post what you want about RAGE, it's your right as a consumer. You laid down your money and was not happy with what you got.
Plus I for one like reading both positives and negatives about a game because it lets me know what I'm getting into if I decide to get it. This is always one of my gripes about a game that won't allow you to remap these keys.
I agree, some times I wish I was not so nice and would let out some of my other thoughts that I usually contain. I will check this out when I get home and PM you, am at work right now.
Yeah I had a hard time containing myself with Homefront, in fact I don't think I did. Curious side note: why did you say "nominal" ? Do you mean to infer that there are no true aspect ratios or rendering options in games and that they're all made out to be either or , or something else? Whoops, I totally misused nominal. I just mean that it's a common, accepted aspect ratio, but not nearly as prevalent as Apologies for the grammar fail confusion.
The game was running fine on their end due to them having the proper drivers, which unfortunately were not released to the public. Also regarding the lack of graphics options, did you not hear how Carmack was parading 60fps? The idea was that you'd never need to mess with the graphics options because it would always set them to run at 60fps. Has nothing to do with consoles..
SLI was causing issues like it does in many other games and I disabled it. Game runs fine now, rock solid 60fps and looks beautiful. I'm not forcing V-sync or triple buffering. Yes there are bugs and that sucks, but there is no need to go as far as accusing them of putting consoles first.
I have not tried that - i will give it a go. I also have a sneaking suspicion that there is something wrong with my 2nd card.
I've seen some strange things happening, like parts of windows 7 UI drawing on top of itself ie seeing windows behind other windows. I've used it to good effect in Doom 3, Quake 4 and The Witcher. I played Rage at release on an nvidia system. Initially I did not force vsync or triple buffering. There was a lot of tearing and texture popping. The texture popping I fixed through editing a plain text configuration file. You know what games tend to be lacking when the developer literally does not give a shit about a platform?
Stephany Nunneley 3 12 hours ago. It's been real. Stephany Nunneley 2 12 hours ago. Stephany Nunneley 4 14 hours ago. Lots coming Jan.
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